Downtime app icon Downtime - Press Kit

Last updated: 22 August 2026

Downtime is a small collection of offline puzzle games for Android. I built it based on my travelling and commuting experience: on business trips and commuting to the office, most games I tried needed an online connection, or made me wait through adverts, or asked for more time to learn than the journey itself. I wanted something I could open for ten minutes and pause at any moment.

Downtime is exactly that: complete games, small size, playable with no internet connection at all, including in airplane mode. It fills the moments in between - a flight, a commute, a queue, a waiting room - with no adverts, no accounts, no sign-in, and no data collected about the player. Every game is free.

The whole app was built by me as a solo developer working with a team of AI coding agents.

Fact sheet

NameDowntime: Offline Puzzle Games
DeveloperGennadiy Gryva
PlatformAndroid 9.0 (API 28) and above
PriceFree
Download size~7 MB
Current version1.1.2 (22 August 2026)
First released31 July 2026
Play Storeplay.google.com/store/apps/details?id=com.ggryva.downtime
Games includedTight Fit (stack falling pieces without gaps) · Carry On (move boxes into dedicated places) · Orbits (move planets to make lines)
AdvertsNone
Accounts / sign-inNone
Data collectedNone - see the privacy policy
LanguagesEnglish
Contactgennadiygryva@gmail.com

The three games

Tight Fit - a classic-inspired game. Put the falling pieces of different shape fast to fit them without gaps and clear the lines. The speed increases as you play - see how deep you can get before the field fills up.

Carry On - box-pushing puzzles in the classic sokoban style, most of them from David W. Skinner's Microban set, used here with credit. Push every box onto its mark. There are 99 levels in total: the first ones take seconds, the later ones can take a while.

Orbits - move the planets to form and clear the lines. New planets arrive every turn, so you need to clear the lines before the board fills up.

All three games have objectives and medals to earn, and progress saves automatically.

Screenshots

Click any image for the file shown (portrait 540×1200, landscape 1200×540, JPEG). All are from the 1.1.2 build, captured on a 1080×2400 phone - except the light-theme shot, which is from a 720×1600 one.

Tight Fit mid-game, a part-filled board of coloured blocks with the next piece at the side
Tight Fit, mid-run - swipe controls
Tight Fit with on-screen move, rotate and drop buttons below the board
The same game with on-screen buttons
Tight Fit in the light theme, with a cream board
Light theme
Carry On mid-level, crates and target markers on a grid with a d-pad below
Carry On, mid-level
Orbits mid-game, planets of different colours scattered across a grid with the next three shown above
Orbits, mid-game
The Tight Fit objectives screen showing bronze, silver and gold tiers with progress bars
Objectives and medals
The Downtime library screen listing all three games with progress on each
The library

All three games play in landscape as well as portrait:

Tight Fit in landscape, board centred with controls split to either side
Tight Fit, landscape
Carry On in landscape, puzzle grid centred with controls at the side
Carry On, landscape
Orbits in landscape, planet grid centred on screen
Orbits, landscape

Icon

Download the app icon (512×512 PNG).

Gameplay capture

33 seconds, no sound. All three games on 1.1.2, plus the library and Tight Fit's medals. Captured on an emulator from a scripted run, so it can be re-made for each release rather than re-filmed.

Usage

All screenshots, the icon and the gameplay capture on this page may be used freely in coverage of Downtime, in whole or cropped, without asking first. The Microban puzzle set is by David W. Skinner and is credited in-app on the Licences screen.

Need something that isn't here - a different screenshot, a longer capture, or an answer for a piece you're writing? Email gennadiygryva@gmail.com and I'll get back to you as quickly as I can, usually within a day or two.